The Saddest Of Reasons 720p
A12. Yes, the PCORI fee applies to a short plan year of an applicable self-insured health plan. A short plan year is a plan year that spans fewer than 12 months and may occur for a number of reasons. For example, a newly established applicable self-insured health plan that operates using a calendar year has a short plan year as its first year if it was established and began operating beginning on a day other than January 1. Similarly, a plan that operates with a fiscal plan year experiences a short plan year when its plan year is changed to a calendar year plan year.
The Saddest Of Reasons 720p
Internet link speeds continue to rise rapidly, so while our chosen bitrates are higher than some other video web sites, for quality's sake, they're still quite reasonable. Based on Akamai data from 2010, the average real-world downloading speed (after protocol overhead) is already 8+ Mbps in Japan, South Korea and Hong Kong, 4.6 Mbps in the USA and Canada, somewhere around 4 Mbps in Western Europe, 2.9 Mbps in Australia and 2.6 Mbps in Russia. Even 3G cellphone networking is around 2 Mbps on average, although it's highly variable. The average American can therefore already view the 720p high-definition versions of our videos without waiting, and the average Australian or Russian the 480p versions. The average insuch statistics is skewed by the high speeds, of course, since it's an exponential curve, but even so, about one third of Internet connections in modern countries are over 5 Mbps real-world downloading speed, which is enough for the 720p HQ versions, and 70% are over 2 Mbps and therefore can definitely view the 480p versions without waiting. Even in Australia, where broadband speed is more uneven and the average lags behind most modern countries, government statistics from 2011 indicate 89% of users can view the 360p versions without any waiting (1.5+ Mbps link speed), and 45% can instantly view the full 1080p versions (8+ Mbps link speed).
As the chart shows, there are really 3 camps of providers. First, there are the providers whose bitrates seem too low: YouTube and Vimeo, plus Netflix and Hulu at the lower resolutions. They aren't as concerned about quality as they are about making sure it plays without waiting at all costs, even if the quality is poor. Our chosen bitrates are significantly higher than both YouTube and Vimeo at all resolutions, due to our goal of very good visual quality with no major visible compression artifacts. At the lower resolutions, we also use higher bitrates than Netflix and Hulu, again for quality's sake, although they're equal at higher resolutions. Interestingly, Netflix and Hulu are the only others to offer multiple bitrates at some resolutions (480p and 720p) to make full use of the user's Internet link speed for higher quality.
Second, there are the providers who more-or-less agree with our chosen bitrates: Netflix and Hulu at the higher resolutions, and the BBC. We're in near-perfect agreement with Netflix on appropriate transition points to 480p and 720p, and in near-perfect agreement with the BBC on high-quality bitrates.
UPDATE: Providers sometimes change the bitrates they offer based on experience and feedback from thier users. For example, a couple of years after this article was written, Netflix split their 1080p 4800kbps offering into two normal/HQ variants, at 4300kbps and 5800kbps, and reduced their 720p HQ offering at the same time, down from 3600kbps to 3000kbps. Then a couple of years after that, Netflix started to do content-specific encoding for popular content, to save bandwidth in cases like 2D animation and simple "talking head" content. The bitrates recommended above, however, remain an excellent choice.
COMPATIBILITY: A handful of players don't correctly handle weighted predictions, including very old versions of Flash, CoreAVC, the MediaTek hardware decoders in some old LG, Phillips and Oppo Blu-ray players, and the Sony PlayStation Portable (PSP). Fortunately, as of mid-2010 practically all such bugs had been ironed out, except the PSP which we don't support anyway for other reasons, so we can safely use weighted predictions, which are crucial for good fades.
240p-720p: 32, which is excellent coverage at 720p and overkill for the lower resolutions, but we need every scrap of similarity we can find at the lower resolutions because of their lower bitrates, and encoding is relatively fast at low resolutions anyway.
The maximum number of reference frames at 1080p at its normal H.264 level of 4.0/4.1 is 4 frames. A 1080p frame in YUV 4:2:0 format takes 1920x1080x1.5 bytes, or just under 3 MB, so 4 reference frames take 12 MB, plus 3 MB for the frame currently being decoded, meaning a level 4.0 player uses 15 MB for the frames, notionally fitting nicely into a 16 MB total, but far more than most mainstream processors currently have on-chip (current CPUs have L2/L3 caches ranging from 2 to 8 MB). Similarly, 720p at its normal level of 3.1 has a maximum of 5 reference frames, which works out to the player using a little under 8 MB, and level 3.0, which we use for 360p, has a maximum of 6 reference frames for 720x480 NTSC and 5 for 720x576 PAL, which works out to, you guessed it, a little under 4 MB.
Unfortunately, some popular hardware decoders don't smoothly play videos which use the decoder's claimed maximum number of reference frames (eg: the NVIDIA Tegra 2 processor under old versions of Android), resulting in either no playback or severe stuttering during playback if the number of reference frames is too high. This is usually due to inadequate cache size and/or a lack of suitable prefetching to cover main-memory latency. Some software players also struggle with large numbers of reference frames, for similar reasons.
x264's default is 3 reference frames, which is also what YouTube uses. iTunes uses 4 for 1080p, but only 2 for 720p, presumably for compatibility with older, slower computers (Apple also avoids CABAC at 720p, presumably for the same reason, and uses a high bitrate to compensate). Taking this to an extreme, iTunes uses just 1 reference frame for 480p, which is ridiculous since playing 480p H.264 baseline video should be relatively easy for any modern computer. Perhaps Apple are just being ultra-conservative in case something becomes a problem in the future, and they want their fallback SD videos to be as undemanding as possible in terms of required performance, but not using even 2 reference frames is taking things way too far!
Young Christians may know about the gospel and the way and reasons why they came to Christ, this is important. But young Christians also need to be trained in Christian living and be taught about the rewards of regular attendance with the at church services.
One of the saddest stories in the Bible is the story of Demas, an early disciple in the church. In Colossians 4:14 and Philemon 24, Paul the Apostle counts Demas among his missionary team of helpers and faithful disciples of Christ. In Paul's last letter from Rome before he died he mentions Demas again but this time in different terms:
What I found out is that if I start the recording of the 4K video with the camera, it works fine and it records in 4K. But if I start with the same settings the 4K video with the Fuji app, the settings are changed without a notice from 4K to HD720p! This is a nightmare and a huge bug!
Unfortunately Fuji's Camera Remote doesn't support higher resolution than 720p. I was perplexed same as you, because there is no technical reason for such behavior. I understand that live view to phone is downsampled to 720p if bandwidth is problematic, but what should be recorded on camera's SD card should be original 4K. And it should allow user to download it afterwards in original quality, when time is not constrain. Due to some mastermind at Fuji this doesn't work. Camera manufacturers are so much behind software solutions and implementation one simply cannot understand.
Parents need to know that The Biggest Little Farm is a poignant, multi-year-spanning documentary about Southern California filmmaker John Chester (an Emmy-winning documentarian) and his wife, personal chef Molly Chester, who embark on a journey to go back to the land and run a traditional farm. With help from an expert mentor and a team of both experienced and new-to-farming staffers, the Chesters deal with the ups and downs of starting an organic, biodynamic farm just an hour north of Los Angeles on a 200-acre plot that was initially parched earth. While there's no sex, language, or substance use, you can expect several potentially upsetting scenes of dead animals, including some blood left on the predators. Animals also die due to environmental reasons and giving birth, and John is shown loading a gun and chasing a coyote. A beloved dog dies after several years, a human friend's death from cancer is discussed, and there's wildfire-related fear. Families will have lots to discuss after the film, from the importance of eating locally, supporting farmers, and understanding how farms work to character strengths like teamwork and perseverance. 2ff7e9595c
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